Skip to content
  • 42 adventurers online
  • 4:12 pm, Oct 2, 1518 · Afternoon · Heading toward evening Alyrian time
  • 105% Base spell regen
  • Rune and Maldra Worldgates

Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

Updated when gossip is imported, not a live feed.

Welcome to Alyria Online — fan guides and archive for Materia Magica

CASTING SPELLS

Official in-game help from

help 1103

Name

cast — cast a spell on a target, such as a creature or object

Synopsis

cast '<spell name>' [<victim name or other argument>]

Description

In order to successfully cast a spell without using a spell scroll, you must have five things:

  1. Knowledge of the spell. You will know if you have a spell by

using the SKILLS command - if a spell shows up in bright yellow, you can learn that spell. Whether or not you have the ability to cast that spell in the first place depends on your class(es).

  1. The spell must be scribed into a spellbook that you have on your

possession. You must be holding the spellbook in order to cast from it.

  1. You must have practiced the spell beforehand to a level of

study that allows you to cast it successfully.

  1. You must have the reagents required to cast the spell. Some

powerful spellcasters have been known to cast spells without the proper reagents, but this is a much more draining way to use magic.

  1. You must have enough spell power to cast the spell. Spell power

is shown at all times on your status bar, and can be seen when you type 'SCORE'. The amount of spell points a spell takes to cast will vary with level, as the higher a level you reach, the more powerful a spell becomes.

If you do not specify a target when casting an offensive spell that requires one, it will be assumed that you wish to cast the spell at whoever you are currently fighting.

You may practice spells at one of the many trainers in Alyria - not all trainers will be able to teach you every spell; in some cases you will have to seek out trainers that will allow you to gain knowledge of a particular spell. Trainers can be commonly found in most cities and townes, and in some secluded places around the world.

Some spells have somatic and verbal components and spellcasters can be thwarted from casting them by use of binding spells (such as 'web') or spells that remove the target's power of speech (such as 'silence').

If the spell name is more than one word, then you must quote the spell name. For example: cast 'cure critical' self, would cast the spell 'cure critical' on yourself. Quoting is optional for single word but leaving the quotes off of some spells may produce completely different results than are intended.

When spells become 'mastered' (i.e., your knowledge of them is 100%) additional benefits are gained:

  • Mastered spells are unaffected by somatic-reducing affects
  • such as 'web' or 'mesmerize'
  • See the help sections for more information on individual spells.
Top
Alyria Online