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  • 42 adventurers online
  • 4:12 pm, Oct 2, 1518 · Afternoon · Heading toward evening Alyrian time
  • 105% Base spell regen
  • Rune and Maldra Worldgates

Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

Updated when gossip is imported, not a live feed.

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NAPTIME

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Spell details

  • Vivomancy spell (85% complexity)
  • Character (Self) target, 1 second cast time
  • Classes granted this spell: (No player classes)
  • Races granted this spell: (No player races)
  • Races afflicted by this spell: (No player races)
  • Spell Points Required: 10
  • Skill Power: Every point of skill power correlates To +1% to all regen.
  • This spell can be used even in antimagic locations.
  • This spell cannot backfire.
  • This spell's affect will vanish upon standing.
  • This spell's affect will dispel upon combat starting.

Name

naptime — catch a restful catnap and regenerate as quickly as possible

Synopsis

cast 'naptime'

Description

Sometimes your body forces the matter in an inconvenient moment, when you've been sloppy about getting enough sleep. Sometimes it's simply an opportunist move when a perfect sunbeam is spotted- and sometimes it's just an opportunity that whispers, and can be followed to treasure if provided the proper accomodations. It's naptime, and it should be treasured whenever it is found.

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