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  • 3:52 pm, Oct 2, 1518 · Afternoon · Heading toward evening Alyrian time
  • 95% Base spell regen
  • West Beltane and Underground Lava Worldgates

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SOOTHING NOCTURNE

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Spell details

  • Psychemancy spell (50% complexity)
  • Character (Offensive) target, 4 second cast time
  • Classes granted this spell: (Music)
  • Races granted this spell: (No player races)
  • Races afflicted by this spell: (No player races)
  • Tags: Debuff
  • Spell Points Required: 123
  • Default affect duration: 1 + 1/10 caster levels [For you: 18 minutes] [Max: 20 minutes
  • Checks against negative-energy, none, none.
  • This spell cannot be used on oneself.

Name

soothing nocturne — distract an opponent from combat, reducing their accuracy

Synopsis

play A A B# E#

Description

Musics' soothing notes can be used to charm an enemy in the midst of combat, calming their nerves and lessening their combat focus. A soothed enemy will be less accurate in combat and more susceptible to being charmed again in the future.

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