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  • 3:52 pm, Oct 2, 1518 · Afternoon · Heading toward evening Alyrian time
  • 95% Base spell regen
  • West Beltane and Underground Lava Worldgates

Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

Updated when gossip is imported, not a live feed.

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AEGIS

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Spell details

  • Objuration spell (29% complexity)
  • Character (Self) target, 2 second cast time
  • Classes granted this spell: Paladin (at 14% complexity)
  • Races granted this spell: (No player races)
  • Races benefiting from this spell: (No player races)
  • Costs 3.9 practices per percent learned.
  • Tags: Buff
  • Spell Points Required: 85
  • When you aegis, you will apply +5 ar for 140 minutes
  • Skill Power: Every point of skill power correlates to a 2% chance of dealing (your level) holy damage whenever you are dealt damage from a Sharp special weapon attribute.
  • This spell's duration cannot be extended.
  • This spell's affects are mutually exclusive with armor, guise of nature.
  • Your alignment must be greater than or equal to 350 to use this skill.
  • 'aegis' is available for practice from the shop: 'Valys' Basic Magic Training - Lasler'.
  • 'aegis' is available for practice from the shop: 'Elemental Magics Training - Mount Vesuvius'.
  • 'aegis' is available for practice from the shop: 'Kessler's School of Magic - Tellerium'.

Name

aegis — creates a shield-based protective spell

Synopsis

cast 'aegis'

Description

A variant of the 'shield' spell, aegis magic requires a shield to be equipped to function properly; as long as the spell is in effect and a shield is worn, an aegised adventurer will find themselves resisant both to physical and magical damage.

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