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  • 4:12 pm, Oct 2, 1518 · Afternoon · Heading toward evening Alyrian time
  • 105% Base spell regen
  • Rune and Maldra Worldgates

Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

Updated when gossip is imported, not a live feed.

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WARP

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Spell details

  • Astromancy spell (89% complexity)
  • (No Specific Target) target, 4 second cast time
  • Classes granted this spell: Archon
  • Races granted this spell: (No player races)
  • Races benefiting from this spell: (No player races)
  • Costs 3.0 practices per percent learned.
  • Tags: Utility, Transport
  • Spell Points Required: 194
  • Consumes 1 air reagent, 1 water reagent, 1 fire reagent, 1 earth reagent, 1 astral reagent, 1 runestone reagent when cast.
  • Skill Power: Every point of skill power correlates to a 3% chance to successfully warp to "sea hag", "hotel hello", "maldra", "catacombs of shame", "inconvenience", or "kessarian".
  • This spell involves a verbal component.
  • This spell involves a somatic component.
  • This spell cannot be used while panicked.
  • 'warp' is available for practice from the shop: 'an Archon Master's Spell Training - Towne of Decara'.

Name

warp — teleport directly to a specified location

Synopsis

cast 'warp' [<location name>]

Description

This spell allows the caster to teleport directly to the location of his choice on the current plane of existence. If the name is not specified or is misspelled, warp will send the caster to a random location in the plane.

Available warp locations are:

Rune Sigil Lowangen

Rune Forest New Rigel Xaventry Templeton Tellerium Vospire Pirate's Cove New Kolvir Arcane Archipelago Palace of Diocletian Winterborn Mansion Genauras Vir Ariendyth Atlantis Hellbent Mountain Naulitas Magencia Ogre Village Muldar Lohk Mulvar Wreck of the Feisty Wench

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