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IRRITATION

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Spell details

  • Psychemancy spell (15% complexity)
  • Character (Offensive) target, 3 second cast time
  • Classes granted this spell: Psionic (at 1% complexity)
  • Races granted this spell: (No player races)
  • Races afflicted by this spell: (No player races)
  • Costs 2.1 practices per percent learned.
  • Tags: Debuff
  • Spell Points Required: 59
  • When you irritation, you will apply -2 vitality for 25 minutes
  • When you irritation, you will apply -1 sanity for 25 minutes
  • This will apply 0 vitality to the target based on your skillpower.
  • This spell can be cast without a spellbook.
  • This spell cannot be used on oneself.
  • This spell's duration cannot be extended.
  • This spell's affects are mutually exclusive with plague carrier, plague, pestilence.
  • 'irritation' is available for practice from the shop: 'Beardstratis' Basic Training - Lasler'.
  • 'irritation' is available for practice from the shop: 'Valys' Basic Magic Training - Lasler'.
  • 'irritation' is available for practice from the shop: 'Jacquard's Basic Magic Training - Rune'.
  • 'irritation' is available for practice from the shop: 'Arianus' Mage Training - Sigil'.
  • 'irritation' is available for practice from the shop: 'Andorin's Mage Training - Maldra Keep'.

Name

irritation — infects an enemy with a disease

Synopsis

cast irritation <victim>

Description

This spell allows the psionic to plant the seed of a psychosomatic illness in an opponent's mind. The target will become so convinced that they have contracted the plague that actual symptoms will result. Losses of energy and concentration will temporarily reduce the victim's vitality and sanity, and they will not regenerate as normal until they are convinced that the disease has passed.

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