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THROW

Official in-game help from

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Proficiency details

  • Combat proficiency (15% complexity)
  • (No Specific Target) target, 3 second usage time
  • Cooldown: 40 seconds (5 uses triggers)
  • Classes granted this proficiency: Rogue (at 1% complexity), Ranger (at 1% complexity), Monk, Knave (at 1% complexity)
  • Races granted this proficiency: (No player races)
  • Races afflicted by this proficiency: (No player races)
  • Costs 3.6 practices per percent learned.
  • This proficiency is projectile-based.
  • This proficiency is long ranged.
  • 'throwing' is available for practice from the shop: 'Garnor's Basic Combat Training - Lasler'.
  • 'throwing' is available for practice from the shop: 'Kypell's Basic Rogue Training - Sigil'.
  • 'throwing' is available for practice from the shop: 'Rogues' Guild Throwing Practice - Tellerium'.
  • 'throwing' is available for practice from the shop: 'Pyrian's Ranger Training - Sigil'.
  • 'throwing' is available for practice from the shop: 'Thieves' Practice Ground Techniques - Vir'.
  • 'throwing' is available for practice from the shop: 'Raspite's Rogue Exchange - Genauras'.
  • 'throwing' is available for practice from the shop: 'a Knave For Hire's Teachings - New Rigel'.

Name

throw — throw a item (weapon or object) at a target

Synopsis

throw <item> [<target>]

Description

The THROW command is used in combination with the 'throwing' proficiency, which is a prime skill of rogues. This command can be used to throw explosives, flash bombs, smoke bombs, special throwing daggers, throwing axes, throwing spears, throwing stars, potions, herbal mixtures, and other items at a target.

Thrown explosives, depending on the skill and luck of the thrower, have a chance of prematurely exploding and reversing their effects.

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