Description
In the words of one wise warrior, 'the best way to block a blow is to not be where it lands'. The dodge proficiency honors this tradition, by improving the character's natural agility to the point where many blows will miss the target. The chance of dodging is also affected by the agility of the attacker - his or her ability to anticipate the move and counter it.
See also
- acrobatics - the ability to tumble and flip clear of an attack
- evasion - the skill of avoiding combat initiation by attackers
- parry - move to block a weapon with your weapon
- magical fade - faeries may defend by momentarily returning to the Faerie Plane
- shield block - defend against melee attacks and projectile magic with a shield
- second defense - proficiency that allows one to have at least two defenses in combat
- combat - general combat information, and change personal combat settings and attributes
- honed instincts - consume drugs which provide insight into defensive tactics
- hobble - impede an opponent's ability to defend themselves