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  • 3:52 pm, Oct 2, 1518 · Afternoon · Heading toward evening Alyrian time
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Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

Updated when gossip is imported, not a live feed.

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SNEAKING

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Proficiency details

  • Technical proficiency (20% complexity)
  • (No Specific Target) target, 2 second usage time
  • Classes granted this proficiency: Rogue, Bard (at 10% complexity)
  • Races granted this proficiency: (No player races)
  • Races benefiting from this proficiency: Eldamarian
  • Costs 2.5 practices per percent learned.
  • Default affect duration: 12 + 1/5 caster levels [For you: 140 minutes
  • Drains 4* [# of classes] stamina per tick, while active.
  • Skill Power: Every point of skill power correlates to a 2% chance of sneaking stealthily enough that nobody around notices it.
  • This proficiency can be practiced to 100% efficacy.
  • The Powers consider this proficiency to be a work of deceit.
  • This proficiency's affect will dispel upon combat starting.
  • 'sneaking' is available for practice from the shop: 'Basic Combat Training'.
  • 'sneaking' is available for practice from the shop: 'Kypell's Basic Rogue Training - Sigil'.
  • 'sneaking' is available for practice from the shop: 'a Bandit's Rogue Training - New Rigel'.
  • 'sneaking' is available for practice from the shop: 'Pyrian's Ranger Training - Sigil'.
  • 'sneaking' is available for practice from the shop: 'Thieves' Practice Ground Techniques - Vir'.
  • 'sneaking' is available for practice from the shop: 'the Way of the Whale - Atlantis'.
  • 'sneaking' is available for practice from the shop: 'Raspite's Rogue Exchange - Genauras'.

Name

sneak — attempt to move between rooms unannounced

Synopsis

sneak

Description

Sneaking is a skill employed by thieves to gain access to places where they might otherwise be banned. It involves a combination of moving quietly, usage of shadows to hide one's presence, and camouflage to remain unseen. Being sneaky can be its own reward, but it also halves the chance of aggressive actors attacking on sight, without the benefit of sense-enhancing magic.

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