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Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

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Welcome to Alyria Online — fan guides and archive for Materia Magica

Marks — T (44 marks)

Player-written reference — verify important details in-game.

← Marks index · 44 marks

Mark of Tactics

  • Levels: 25 - 250
  • Practices: 15-15
  • Quest IDs: #3346
  • Hint: Undertake quest #3346: Weapon Range Tutorial - Mark of Tactics

Steps:
1. Check status: mark list Tactics or score marks (search for Mark of Tactics).
2. Run quest info 3346 and accept/start that tutorial if not active.
3. Follow every phase on quest #3346 until you gain Mark of Tactics.
4. On success: You have gained the Mark of Tactics! — confirm with score marks.

Mark of Tame

  • Levels: 240 - 241
  • Quest IDs: #3185
  • Quest: #3185 Queens of Shame Tutorial - The Mark of Tame
  • Hint: Undertake quest #3185: Queens of Shame Tutorial - The Mark of Tame

Steps:
1. Check status: mark list Tame or score marks (search for Mark of Tame).
2. Accept/start Quest #3185 — Queens of Shame Tutorial - The Mark of Tame (quest info 3185).
3. Summary: This is a TUTORIAL. It provides no rewards, but teaches you about Alyria. Rumor has it that a group of former members of the Unseelie Court splintered politically, and have taken up residence somewhere in Templeton. Seeking to create a new world outside of the Ethereal Plane, neither their aspirations nor their allies can be ignored. It's imperative to figure out what's going on as quickly as poss…
4. Phase 1: Complete Quest Catacombs of Shame Tutorial - Reaching the Compass of Eternity, #3186.
5. Phase 2: (Hidden until previous goal is completed)
6. Phase 3: (Hidden until previous goal is completed)
7. Phase 4: (Hidden until previous goal is completed)
8. Phase 5: (Hidden until previous goal is completed)
9. Phase 6: (Hidden until previous goal is completed)
10. Phase 7: (Hidden until previous goal is completed)
11. Phase 8: (Hidden until previous goal is completed)
12. Phase 9: (Hidden until previous goal is completed)
13. Phase 10: (Hidden until previous goal is completed)
14. Phase 11: (Hidden until previous goal is completed)
15. Phase 12: (Hidden until previous goal is completed)
16. Phase 13: (Hidden until previous goal is completed)
17. Phase 14: (Hidden until previous goal is completed)
18. Phase 15: (Hidden until previous goal is completed)
19. Phase 16: (Hidden until previous goal is completed)
20. Phase 17: (Hidden until previous goal is completed)
21. Phase 18: (Hidden until previous goal is completed)
22. Phase 19: (Hidden until previous goal is completed)
23. Phase 20: Defeat Seriende [Group].
24. On success: You have gained the Mark of Tame! — confirm with score marks.

Mark of Tariff

  • Levels: 241 - 241
  • Practices: 100-100
  • Hint: Make a large sum of gold from your troll tolls.

Steps:
1. Check status: mark list Tariff or score marks (search for Mark of Tariff).
2. Make a large sum of gold from your troll tolls.
3. Goal: Make a large sum of gold from your troll tolls.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Tariff! — confirm with score marks.

Mark of Taxonomy

  • Levels: 241 - 241
  • Epic: Gotta Hunt Them All
  • Hint: Complete the epic quest 'Gotta Hunt Them All'.

Steps:
1. Check status: mark list Taxonomy or score marks (search for Mark of Taxonomy).
2. Complete epic quest Gotta Hunt Them All (Baron Nezak / Decara — quest list).
3. Finish all epic phases; mark usually grants on completion.
4. On success: You have gained the Mark of Taxonomy! — confirm with score marks.

Mark of Tedium

  • Levels: 241 - 241
  • Hint: Find the regretful sorceror in the Sigil Underground.

Steps:
1. Check status: mark list Tedium or score marks (search for Mark of Tedium).
2. Enter Sigil Underground (many 241+ marks start there).
3. Find the regretful sorceror in the Sigil Underground.
4. On success: You have gained the Mark of Tedium! — confirm with score marks.

Mark of Telepathy

  • Levels: 85 - 250
  • Practices: 40-50
  • Hint: For using private communications, the Powers have granted thee a Mark.

Steps:
1. Check status: mark list Telepathy or score marks (search for Mark of Telepathy).
2. For using private communications, the Powers have granted thee a Mark.
3. Goal: For using private communications, the Powers have granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Telepathy! — confirm with score marks.

Mark of Teleportation

  • Levels: 61 - 250
  • Practices: 25-25
  • Hint: Teleport.

Steps:
1. Check status: mark list Teleportation or score marks (search for Mark of Teleportation).
2. Teleport.
3. Goal: Teleport.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Teleportation! — confirm with score marks.

Mark of Temperance

  • Levels: 120 - 241
  • Hint: For showing self-restraint and not killing your aggressor, the Powers granted thee a Mark.

Steps:
1. Check status: mark list Temperance or score marks (search for Mark of Temperance).
2. For showing self-restraint and not killing your aggressor, the Powers granted thee a Mark.
3. Goal: For showing self-restraint and not killing your aggressor, the Powers granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Temperance! — confirm with score marks.

Mark of Tenacity

  • Levels: 1 - 241
  • Hint: Play a Royal Flush in Poker.

Steps:
1. Check status: mark list Tenacity or score marks (search for Mark of Tenacity).
2. Play a Royal Flush in Poker.
3. Goal: Play a Royal Flush in Poker.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Tenacity! — confirm with score marks.

Mark of Terra

  • Levels: 180 - 241
  • Practices: 35-50
  • Hint: For defeating the powers of the Queen of Earth, the Powers granted thee a Mark.

Steps:
1. Check status: mark list Terra or score marks (search for Mark of Terra).
2. For defeating the powers of the Queen of Earth, the Powers granted thee a Mark.
3. Goal: For defeating the powers of the Queen of Earth, the Powers granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Terra! — confirm with score marks.

Mark of Terror

  • Levels: 241 - 250
  • Practices: 100-100
  • Hint: Deliver many more than 100 trophies to the Professor of Althaman in the span of 4 Alyrian days.

Steps:
1. Check status: mark list Terror or score marks (search for Mark of Terror).
2. Deliver many more than 100 trophies to the Professor of Althaman in the span of 4 Alyrian days.
3. Goal: Deliver many more than 100 trophies to the Professor of Althaman in the span of 4 Alyrian days.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Terror! — confirm with score marks.

Mark of Terror-1

  • Levels: 1 - 241
  • Practices: 1-100
  • Hint: Deliver 25 trophies to the Professor of Althaman in the span of 4 Alyrian days.

Steps:
1. Check status: mark list Terror-1 or score marks (search for Mark of Terror-1).
2. Deliver 25 trophies to the Professor of Althaman in the span of 4 Alyrian days.
3. Goal: Deliver 25 trophies to the Professor of Althaman in the span of 4 Alyrian days.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Terror-1! — confirm with score marks.

Mark of Terror-2

  • Levels: 1 - 241
  • Practices: 1-100
  • Hint: Deliver 50 trophies to the Professor of Althaman in the span of 4 Alyrian days.

Steps:
1. Check status: mark list Terror-2 or score marks (search for Mark of Terror-2).
2. Deliver 50 trophies to the Professor of Althaman in the span of 4 Alyrian days.
3. Goal: Deliver 50 trophies to the Professor of Althaman in the span of 4 Alyrian days.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Terror-2! — confirm with score marks.

Mark of Terror-3

  • Levels: 241 - 241
  • Practices: 1-100
  • Hint: Deliver 75 trophies to the Professor of Althaman in the span of 4 Alyrian days.

Steps:
1. Check status: mark list Terror-3 or score marks (search for Mark of Terror-3).
2. Deliver 75 trophies to the Professor of Althaman in the span of 4 Alyrian days.
3. Goal: Deliver 75 trophies to the Professor of Althaman in the span of 4 Alyrian days.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Terror-3! — confirm with score marks.

Mark of Terror-4

  • Levels: 241 - 241
  • Practices: 1-100
  • Hint: Deliver 100 trophies to the Professor of Althaman in the span of 4 Alyrian days.

Steps:
1. Check status: mark list Terror-4 or score marks (search for Mark of Terror-4).
2. Deliver 100 trophies to the Professor of Althaman in the span of 4 Alyrian days.
3. Goal: Deliver 100 trophies to the Professor of Althaman in the span of 4 Alyrian days.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Terror-4! — confirm with score marks.

Mark of Thaumaturgy

  • Levels: 241 - 241
  • Hint: Fuse two mighty items in a coastal holy temple.

Steps:
1. Check status: mark list Thaumaturgy or score marks (search for Mark of Thaumaturgy).
2. Fuse two mighty items in a coastal holy temple.
3. Goal: Fuse two mighty items in a coastal holy temple.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Thaumaturgy! — confirm with score marks.

Mark of Theoretical

  • Levels: 241 - 241
  • Practices: 15-25
  • Hint: Go to the effort of befriend the Bandit King- he can be tough to love, so it may take some work.

Steps:
1. Check status: mark list Theoretical or score marks (search for Mark of Theoretical).
2. Go to the effort of befriend the Bandit King- he can be tough to love, so it may take some work.
3. Goal: Go to the effort of befriend the Bandit King- he can be tough to love, so it may take some work.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Theoretical! — confirm with score marks.

Mark of Thievery

  • Levels: 241 - 241
  • Practices: 35-50
  • Hint: Betray the mission of the noble Sir Partiben by tricking his master.

Steps:
1. Check status: mark list Thievery or score marks (search for Mark of Thievery).
2. Betray the mission of the noble Sir Partiben by tricking his master.
3. Goal: Betray the mission of the noble Sir Partiben by tricking his master.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Thievery! — confirm with score marks.

Mark of Threats

  • Levels: 110 - 250
  • Practices: 25-25
  • Hint: Pktalk something.

Steps:
1. Check status: mark list Threats or score marks (search for Mark of Threats).
2. Pktalk something.
3. Goal: Pktalk something.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Threats! — confirm with score marks.

Mark of Throwback

  • Levels: 241 - 241
  • Hint: Kill a category 7 boss on Reunion Night.

Steps:
1. Check status: mark list Throwback or score marks (search for Mark of Throwback).
2. Kill a category 7 boss on Reunion Night.
3. Goal: Kill a category 7 boss on Reunion Night.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Throwback! — confirm with score marks.

Mark of Tides

  • Levels: 240 - 241
  • Hint: Journey to the 18th floor of the Proving Grounds and consult the King of Tides.

Steps:
1. Check status: mark list Tides or score marks (search for Mark of Tides).
2. Activities in Proving Grounds — floor often matches today's date.
3. Journey to the 18th floor of the Proving Grounds and consult the King of Tides.
4. On success: You have gained the Mark of Tides! — confirm with score marks.

Mark of Time

  • Levels: 241 - 241
  • Hint: The guardians and keepers of time are always seeking out novel and curious timepieces.

Steps:
1. Check status: mark list Time or score marks (search for Mark of Time).
2. The guardians and keepers of time are always seeking out novel and curious timepieces.
3. Goal: The guardians and keepers of time are always seeking out novel and curious timepieces.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Time! — confirm with score marks.

Mark of Timetables

  • Levels: 241 - 241
  • Practices: 80-80
  • Hint: Create and profit from 1000 category 5+ boss schedules.

Steps:
1. Check status: mark list Timetables or score marks (search for Mark of Timetables).
2. Create and profit from 1000 category 5+ boss schedules.
3. Goal: Create and profit from 1000 category 5+ boss schedules.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Timetables! — confirm with score marks.

Mark of Tithing

  • Levels: 20 - 60+Archon
  • Practices: 35-50
  • Hint: For giving to the mortal manifestation of the Powers, they granted thee a Mark.

Steps:
1. Check status: mark list Tithing or score marks (search for Mark of Tithing).
2. For giving to the mortal manifestation of the Powers, they granted thee a Mark.
3. Goal: For giving to the mortal manifestation of the Powers, they granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Tithing! — confirm with score marks.

Mark of Touch

  • Levels: 241 - 241
  • Practices: 10-20
  • Hint: Liberate riches squirreled away by the Huaka from a cache deep below their lair.

Steps:
1. Check status: mark list Touch or score marks (search for Mark of Touch).
2. Liberate riches squirreled away by the Huaka from a cache deep below their lair.
3. Goal: Liberate riches squirreled away by the Huaka from a cache deep below their lair.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Touch! — confirm with score marks.

Mark of Tradition

  • Levels: 121 - 250
  • Practices: 40-80
  • Hint: For knowing and remembering the traditions of the whole of humanity, the Powers have granted thee a Mark.

Steps:
1. Check status: mark list Tradition or score marks (search for Mark of Tradition).
2. For knowing and remembering the traditions of the whole of humanity, the Powers have granted thee a Mark.
3. Goal: For knowing and remembering the traditions of the whole of humanity, the Powers have granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Tradition! — confirm with score marks.

Mark of Transformation

  • Levels: 115 - 241
  • Hint: Drink a rare potion with dubious side-effects.

Steps:
1. Check status: mark list Transformation or score marks (search for Mark of Transformation).
2. Drink a rare potion with dubious side-effects.
3. Goal: Drink a rare potion with dubious side-effects.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Transformation! — confirm with score marks.

Mark of Transience

  • Levels: 1 - 241
  • Hint:

Steps:
1. Check status: mark list Transience or score marks (search for Mark of Transience).
2. On success: You have gained the Mark of Transience! — confirm with score marks.

Mark of Transport

  • Levels: 20 - 241
  • Hint: For familiarizing yourself with some of the many modes of transport around Alyria, the Powers have granted thee a Mark.

Steps:
1. Check status: mark list Transport or score marks (search for Mark of Transport).
2. For familiarizing yourself with some of the many modes of transport around Alyria, the Powers have granted thee a Mark.
3. Goal: For familiarizing yourself with some of the many modes of transport around Alyria, the Powers have granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Transport! — confirm with score marks.

Mark of Traveler

  • Levels: 1 - 241
  • Practices: 45-60
  • Hint: Complete a huge amount of quests.

Steps:
1. Check status: mark list Traveler or score marks (search for Mark of Traveler).
2. Complete a huge amount of quests.
3. Goal: Complete a huge amount of quests.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Traveler! — confirm with score marks.

Mark of Treachery

  • Levels: 119 - 241
  • Practices: 35-50
  • Hint: For seeking out and assisting the exiled Lord Maldra, the Powers granted thee a Mark.

Steps:
1. Check status: mark list Treachery or score marks (search for Mark of Treachery).
2. For seeking out and assisting the exiled Lord Maldra, the Powers granted thee a Mark.
3. Goal: For seeking out and assisting the exiled Lord Maldra, the Powers granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Treachery! — confirm with score marks.

Mark of Treants

  • Levels: 241 - 241
  • Hint: After collecting and maturing pinecones and summoning the Council of Treants, kill them and their ward, the final, unprotected redwood sprout.

Steps:
1. Check status: mark list Treants or score marks (search for Mark of Treants).
2. After collecting and maturing pinecones and summoning the Council of Treants, kill them and their ward, the final, unprotected redwood sprout.
3. Goal: After collecting and maturing pinecones and summoning the Council of Treants, kill them and their ward, the final, unprotected redwood sprout.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Treants! — confirm with score marks.

Mark of Treats

  • Levels: 1 - 250
  • Hint: Give a favorite seasonal snack to a druid during All Spirits' Eve.

Steps:
1. Check status: mark list Treats or score marks (search for Mark of Treats).
2. Give a favorite seasonal snack to a druid during All Spirits' Eve.
3. Goal: Give a favorite seasonal snack to a druid during All Spirits' Eve.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Treats! — confirm with score marks.

Mark of Trespassing

  • Levels: 20 - 241
  • Hint: For violating the hallowed grounds of the Temple of Sumter, the Powers granted thee a Mark.

Steps:
1. Check status: mark list Trespassing or score marks (search for Mark of Trespassing).
2. For violating the hallowed grounds of the Temple of Sumter, the Powers granted thee a Mark.
3. Goal: For violating the hallowed grounds of the Temple of Sumter, the Powers granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Trespassing! — confirm with score marks.

Mark of Tribalism

  • Levels: 181 - 250
  • Practices: 100-150
  • Hint: While intoxicated go gang up and blast someone ego.

Steps:
1. Check status: mark list Tribalism or score marks (search for Mark of Tribalism).
2. While intoxicated go gang up and blast someone ego.
3. Goal: While intoxicated go gang up and blast someone ego.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Tribalism! — confirm with score marks.

Mark of Tribulation

  • Levels: 241 - 250
  • Quest IDs: #3436
  • Quest: #3436 The Mark of Tribulation
  • Hint: Undertake quest #3436: The Mark of Tribulation

Steps:
1. Check status: mark list Tribulation or score marks (search for Mark of Tribulation).
2. Accept/start Quest #3436 — The Mark of Tribulation (quest info 3436).
3. Summary: This is a TUTORIAL. It provides no rewards, but teaches you about Alyria. After all that painful exploration, you have some complaining to do! Find someone who is able to understand your pain. Tutorial quests do not grant rewards.
4. Phase 1: Visit a crotchety old man [The Towne of New Rigel].
5. Phase 2: Possess the Mark of Ardor [241-250]: Become an energetic uninvited guest to various
6. Phase 3: Possess the Mark of Austerity [241-250]: Visit some of the more hostile areas of
7. Phase 4: Possess the Mark of Bastion [241-250]: Visit the civilized areas in Sigil
8. Phase 5: Possess the Mark of Exposure [241-250]: Explore some of the rugged areas of the
9. On success: You have gained the Mark of Tribulation! — confirm with score marks.

Mark of Tricks

  • Levels: 241 - 241
  • Practices: 10-20
  • Hint: Find a suspicious salesperson in a keep known for suspicious people.

Steps:
1. Check status: mark list Tricks or score marks (search for Mark of Tricks).
2. Find a suspicious salesperson in a keep known for suspicious people.
3. Goal: Find a suspicious salesperson in a keep known for suspicious people.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Tricks! — confirm with score marks.

Mark of Triennial

  • Levels: 1 - 241
  • Hint: Handle the incredibly fragile phoenix egg from Arcane Archipelago while your Adventurer is at least 3 real years old.

Steps:
1. Check status: mark list Triennial or score marks (search for Mark of Triennial).
2. Handle the incredibly fragile phoenix egg from Arcane Archipelago while your Adventurer is at least 3 real years old.
3. Goal: Handle the incredibly fragile phoenix egg from Arcane Archipelago while your Adventurer is at least 3 real years old.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Triennial! — confirm with score marks.

Mark of Triumph

  • Levels: 61 - 241
  • Hint: Show off a trophy from a fighting game to a master of such things.

Steps:
1. Check status: mark list Triumph or score marks (search for Mark of Triumph).
2. Show off a trophy from a fighting game to a master of such things.
3. Goal: Show off a trophy from a fighting game to a master of such things.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Triumph! — confirm with score marks.

Mark of Trophies

  • Levels: 1 - 241
  • Hint: Fill a classy trophy case with trophies from each boss, for the year specified.

Steps:
1. Check status: mark list Trophies or score marks (search for Mark of Trophies).
2. Fill classy trophy case with boss trophies (trophy / boss kills per case year).
3. Fill a classy trophy case with trophies from each boss, for the year specified.
4. On success: You have gained the Mark of Trophies! — confirm with score marks.

Mark of Truth

  • Levels: 10 - 250
  • Practices: 35-50
  • Hint: For passing Samara's trial, the Powers granted thee a Mark.

Steps:
1. Check status: mark list Truth or score marks (search for Mark of Truth).
2. For passing Samara's trial, the Powers granted thee a Mark.
3. Goal: For passing Samara's trial, the Powers granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Truth! — confirm with score marks.

Mark of Tundra

  • Levels: 241 - 241
  • Practices: 40-40
  • Hint: Despoil and poach the megafauna of the Aberration.

Steps:
1. Check status: mark list Tundra or score marks (search for Mark of Tundra).
2. Despoil and poach the megafauna of the Aberration.
3. Goal: Despoil and poach the megafauna of the Aberration.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Tundra! — confirm with score marks.

Mark of Turbulence

  • Levels: 241 - 241
  • Practices: 40-40
  • Hint: Kill Tirumathi's dogs, with malice aforethought.

Steps:
1. Check status: mark list Turbulence or score marks (search for Mark of Turbulence).
2. Kill Tirumathi's dogs, with malice aforethought.
3. Goal: Kill Tirumathi's dogs, with malice aforethought.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Turbulence! — confirm with score marks.

Mark of Turmoil

  • Levels: 241 - 241
  • Practices: 40-50
  • Hint: Find a witch doctor in an evil dungeon.

Steps:
1. Check status: mark list Turmoil or score marks (search for Mark of Turmoil).
2. Find a witch doctor in an evil dungeon.
3. Goal: Find a witch doctor in an evil dungeon.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Turmoil! — confirm with score marks.

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