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Welcome to Alyria Online — fan guides and archive for Materia Magica

Marks — F (46 marks)

Player-written reference — verify important details in-game.

← Marks index · 46 marks

Mark of Faerie

  • Levels: 135 - 241
  • Practices: 40-50
  • Hint: Journey to see the highest authority of your home.

Steps:
1. Check status: mark list Faerie or score marks (search for Mark of Faerie).
2. Journey to see the highest authority of your home.
3. Goal: Journey to see the highest authority of your home.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Faerie! — confirm with score marks.

Mark of Faith

  • Levels: 10 - 250
  • Practices: 35-50
  • Hint: For seeking faith in the a place of worship, the Powers granted thee a Mark.

Steps:
1. Check status: mark list Faith or score marks (search for Mark of Faith).
2. For seeking faith in the a place of worship, the Powers granted thee a Mark.
3. Goal: For seeking faith in the a place of worship, the Powers granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Faith! — confirm with score marks.

Mark of Falsity

  • Levels: 1 - 241
  • Practices: 50-75
  • Hint: Seek out a spy amongst Divusmors armies and undertake a clandestine combat mission.

Steps:
1. Check status: mark list Falsity or score marks (search for Mark of Falsity).
2. Seek out a spy amongst Divusmors armies and undertake a clandestine combat mission.
3. Goal: Seek out a spy amongst Divusmors armies and undertake a clandestine combat mission.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Falsity! — confirm with score marks.

Mark of Familicide

  • Levels: 1 - 241
  • Practices: 35-42
  • Hint: So, you've killed a family member. You must be excited to show off your handiwork.

Steps:
1. Check status: mark list Familicide or score marks (search for Mark of Familicide).
2. So, you've killed a family member.
3. You must be excited to show off your handiwork.
4. On success: You have gained the Mark of Familicide! — confirm with score marks.

Mark of Family

  • Levels: 61 - 250
  • Hint: Review your clan's social activities.

Steps:
1. Check status: mark list Family or score marks (search for Mark of Family).
2. Review your clan's social activities.
3. Goal: Review your clan's social activities.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Family! — confirm with score marks.

Mark of Famine

  • Levels: 1 - 241
  • Practices: 50-75
  • Hint: Help the sole wizard of Tellerium in his quest for magic.

Steps:
1. Check status: mark list Famine or score marks (search for Mark of Famine).
2. Help the sole wizard of Tellerium in his quest for magic.
3. Goal: Help the sole wizard of Tellerium in his quest for magic.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Famine! — confirm with score marks.

Mark of Fashion

  • Levels: 241 - 241
  • Practices: 70-100
  • Hint: Do a runway show for a lithe woman wearing a thousand bits of cloth loosely sewn together, wearing 15+ pieces of non-donation equipment with an average classification of 9+.

Steps:
1. Check status: mark list Fashion or score marks (search for Mark of Fashion).
2. Do a runway show for a lithe woman wearing a thousand bits of cloth loosely sewn together, wearing 15+ pieces of non-donation equipment with an average classification of 9+.
3. Goal: Do a runway show for a lithe woman wearing a thousand bits of cloth loosely sewn together, wearing 15+ pieces of non-donation equipment with an average classification of 9+.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Fashion! — confirm with score marks.

Mark of Fealty

  • Levels: 222 - 250
  • Practices: 45-70
  • Hint: Assist Sir Edmund and show true selflessness.

Steps:
1. Check status: mark list Fealty or score marks (search for Mark of Fealty).
2. Assist Sir Edmund and show true selflessness.
3. Goal: Assist Sir Edmund and show true selflessness.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Fealty! — confirm with score marks.

Mark of Fear

  • Levels: 175 - 250
  • Practices: 40-40
  • Quest IDs: #3231
  • Hint: Undertake quest #3231: Winterborn Mansion Tutorial - The Mark of Fear

Steps:
1. Check status: mark list Fear or score marks (search for Mark of Fear).
2. Run quest info 3231 and accept/start that tutorial if not active.
3. Follow every phase on quest #3231 until you gain Mark of Fear.
4. On success: You have gained the Mark of Fear! — confirm with score marks.

Mark of Feeding

  • Levels: 241 - 241
  • Practices: 40-40
  • Hint: Feed a Tellerian mogul what's coming to him.

Steps:
1. Check status: mark list Feeding or score marks (search for Mark of Feeding).
2. Feed a Tellerian mogul what's coming to him.
3. Goal: Feed a Tellerian mogul what's coming to him.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Feeding! — confirm with score marks.

Mark of Fellowship

  • Levels: 85 - 250
  • Practices: 50-100
  • Hint: Go recruit formation members.

Steps:
1. Check status: mark list Fellowship or score marks (search for Mark of Fellowship).
2. Go recruit formation members.
3. Goal: Go recruit formation members.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Fellowship! — confirm with score marks.

Mark of Ferrovermology

  • Levels: 20 - 241
  • Practices: 10-10
  • Hint: For packing yourself into a mechanized worm and tunneling beneath the ground to travel, the Powers have granted thee a Mark.

Steps:
1. Check status: mark list Ferrovermology or score marks (search for Mark of Ferrovermology).
2. For packing yourself into a mechanized worm and tunneling beneath the ground to travel, the Powers have granted thee a Mark.
3. Goal: For packing yourself into a mechanized worm and tunneling beneath the ground to travel, the Powers have granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Ferrovermology! — confirm with score marks.

Mark of Fervor

  • Levels: 6 - 241
  • Hint: Find the most fervid person. And make them tell you the secret of fervor.

Steps:
1. Check status: mark list Fervor or score marks (search for Mark of Fervor).
2. Find the most fervid person.
3. And make them tell you the secret of fervor.
4. On success: You have gained the Mark of Fervor! — confirm with score marks.

Mark of Fiend

  • Levels: 241 - 241
  • Hint: Study the ways of the world at Beltane Altaar's War College.

Steps:
1. Check status: mark list Fiend or score marks (search for Mark of Fiend).
2. Travel to Beltane Altaar's War College (Maldra) — study relic Ways per class.
3. Study the ways of the world at Beltane Altaar's War College.
4. On success: You have gained the Mark of Fiend! — confirm with score marks.

Mark of Fighting

  • Levels: 50 - 241
  • Hint: Lord Telleri will offer 14 of the quests needed. The final quest can be obtained from Lord Agrippa.

Steps:
1. Check status: mark list Fighting or score marks (search for Mark of Fighting).
2. Lord/Lady chains — Agrippa often gives the final achievement quest after 14 sub-quests.
3. Lord Telleri will offer 14 of the quests needed.
4. The final quest can be obtained from Lord Agrippa.
5. On success: You have gained the Mark of Fighting! — confirm with score marks.

Mark of Filch

  • Levels: 66 - 250
  • Hint: Loot someone else's CPK hoard from their body as a rogue.

Steps:
1. Check status: mark list Filch or score marks (search for Mark of Filch).
2. Loot someone else's CPK hoard from their body as a rogue.
3. Goal: Loot someone else's CPK hoard from their body as a rogue.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Filch! — confirm with score marks.

Mark of Finality

  • Levels: 241 - 241
  • Practices: 500-500
  • Hint: Win or lose a PK fight against a specific Archon.

Steps:
1. Check status: mark list Finality or score marks (search for Mark of Finality).
2. Win or lose a PK fight against a specific Archon.
3. Goal: Win or lose a PK fight against a specific Archon.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Finality! — confirm with score marks.

Mark of Fire

  • Levels: 180 - 241
  • Practices: 40-60
  • Hint: For thy ability to resist the fiery magic of Vyst, the Powers granted thee a Mark.

Steps:
1. Check status: mark list Fire or score marks (search for Mark of Fire).
2. For thy ability to resist the fiery magic of Vyst, the Powers granted thee a Mark.
3. Goal: For thy ability to resist the fiery magic of Vyst, the Powers granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Fire! — confirm with score marks.

Mark of Flames

  • Levels: 180 - 241
  • Practices: 30-66
  • Hint: Return a ball of flames to its rightful, terrifying owner.

Steps:
1. Check status: mark list Flames or score marks (search for Mark of Flames).
2. Return a ball of flames to its rightful, terrifying owner.
3. Goal: Return a ball of flames to its rightful, terrifying owner.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Flames! — confirm with score marks.

Mark of Flammability

  • Levels: 120 - 241
  • Practices: 25-35
  • Hint: For learning the secrets of a dangerous sect of magic, the Powers granted thee a Mark.

Steps:
1. Check status: mark list Flammability or score marks (search for Mark of Flammability).
2. For learning the secrets of a dangerous sect of magic, the Powers granted thee a Mark.
3. Goal: For learning the secrets of a dangerous sect of magic, the Powers granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Flammability! — confirm with score marks.

Mark of Fleshbags

  • Levels: 241 - 241
  • Hint: Triumph over the chemwalkers, and do not become one of their corpse-puppets.

Steps:
1. Check status: mark list Fleshbags or score marks (search for Mark of Fleshbags).
2. Triumph over the chemwalkers, and do not become one of their corpse-puppets.
3. Goal: Triumph over the chemwalkers, and do not become one of their corpse-puppets.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Fleshbags! — confirm with score marks.

Mark of Flexing

  • Levels: 1 - 241
  • Hint: Give Master thief Qulin 150 manuals.

Steps:
1. Check status: mark list Flexing or score marks (search for Mark of Flexing).
2. Give Master thief Qulin 150 manuals.
3. Goal: Give Master thief Qulin 150 manuals.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Flexing! — confirm with score marks.

Mark of Flight

  • Levels: 241 - 241
  • Hint: Journey via the Airship Inconvenience to the south entrance of Rune, the north entrance of Tellerium, the main entrance of Lowangen, the entrance of Jalur, the west entrance of Colyon, the entrance of Teolaven, the south entrance of the Wreck of the Feisty Wench, the west entrance of Xaventry, the entrance of New Kolvir and the entrance of Irda Isle.

Steps:
1. Check status: mark list Flight or score marks (search for Mark of Flight).
2. Journey via the Airship Inconvenience to the south entrance of Rune, the north entrance of Tellerium, the main entrance of Lowangen, the entrance of Jalur, the west entrance of Colyon, the entrance of Teolaven, the south entrance of the Wreck of the Feisty Wench, the west entrance of Xaventry, the entrance of New Kolvir and the entrance of Irda Isle.
3. Goal: Journey via the Airship Inconvenience to the south entrance of Rune, the north entrance of Tellerium, the main entrance of Lowangen, the entrance of Jalur, the west entrance of Colyon, the entrance of Teolaven, the south entrance of the Wreck of the Feisty Wench, the west entrance of Xaventry, the entrance of New Kolvir and the entrance of Irda Isle.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Flight! — confirm with score marks.

Mark of Flub

  • Levels: 241 - 241
  • Hint: Walk east before Abacax is dead.

Steps:
1. Check status: mark list Flub or score marks (search for Mark of Flub).
2. Walk east before Abacax is dead.
3. Goal: Walk east before Abacax is dead.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Flub! — confirm with score marks.

Mark of Fnargh

  • Levels: 10 - 241
  • Practices: 40-40
  • Hint: Achieve an impressive score when playing Fnargh.

Steps:
1. Check status: mark list Fnargh or score marks (search for Mark of Fnargh).
2. Achieve an impressive score when playing Fnargh.
3. Goal: Achieve an impressive score when playing Fnargh.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Fnargh! — confirm with score marks.

Mark of Fnord

  • Levels: 241 - 241
  • Hint: Help the underground servants of The Dangly One complete their most devious plot to destroy the world.

Steps:
1. Check status: mark list Fnord or score marks (search for Mark of Fnord).
2. Help the underground servants of The Dangly One complete their most devious plot to destroy the world.
3. Goal: Help the underground servants of The Dangly One complete their most devious plot to destroy the world.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Fnord! — confirm with score marks.

Mark of Foe

  • Levels: 77 - 241
  • Practices: 40-50
  • Hint: For designating a nemesis, the Powers have granted thee a Mark.

Steps:
1. Check status: mark list Foe or score marks (search for Mark of Foe).
2. For designating a nemesis, the Powers have granted thee a Mark.
3. Goal: For designating a nemesis, the Powers have granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Foe! — confirm with score marks.

Mark of Force

  • Levels: 1 - 241
  • Practices: 80-100
  • Hint: Sacrifice a rare testament to a common logical fallacy.

Steps:
1. Check status: mark list Force or score marks (search for Mark of Force).
2. Sacrifice a rare testament to a common logical fallacy.
3. Goal: Sacrifice a rare testament to a common logical fallacy.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Force! — confirm with score marks.

Mark of Forgiveness

  • Levels: 1 - 60
  • Hint: Read the famed Alyrian tale, "The Furious Questers and the Case of the Winterborn Wreckage".

Steps:
1. Check status: mark list Forgiveness or score marks (search for Mark of Forgiveness).
2. Read the famed Alyrian tale, "The Furious Questers and the Case of the Winterborn Wreckage".
3. Goal: Read the famed Alyrian tale, "The Furious Questers and the Case of the Winterborn Wreckage".
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Forgiveness! — confirm with score marks.

Mark of Formations

  • Levels: 85 - 250
  • Practices: 50-100
  • Hint: For recruiting members to join your formation, the Powers have granted thee a Mark.

Steps:
1. Check status: mark list Formations or score marks (search for Mark of Formations).
2. For recruiting members to join your formation, the Powers have granted thee a Mark.
3. Goal: For recruiting members to join your formation, the Powers have granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Formations! — confirm with score marks.

Mark of Fortitude

  • Levels: 1 - 241
  • Hint: Find a boisterous ogre who wishes to play a game.

Steps:
1. Check status: mark list Fortitude or score marks (search for Mark of Fortitude).
2. Find a boisterous ogre who wishes to play a game.
3. Goal: Find a boisterous ogre who wishes to play a game.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Fortitude! — confirm with score marks.

Mark of Fortune

  • Levels: 90 - 250
  • Practices: 30-30
  • Hint: For commutating to your formation, the Powers have granted thee a Mark!

Steps:
1. Check status: mark list Fortune or score marks (search for Mark of Fortune).
2. For commutating to your formation, the Powers have granted thee a Mark!
3. Goal: For commutating to your formation, the Powers have granted thee a Mark!
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Fortune! — confirm with score marks.

Mark of Fragility

  • Levels: 1 - 241
  • Hint: Assist the orc pursuer in victimizing 400 of his fragile, mortal targets.

Steps:
1. Check status: mark list Fragility or score marks (search for Mark of Fragility).
2. Assist the orc pursuer in victimizing 400 of his fragile, mortal targets.
3. Goal: Assist the orc pursuer in victimizing 400 of his fragile, mortal targets.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Fragility! — confirm with score marks.

Mark of Fragrance

  • Levels: 60 - 250
  • Practices: 90-120
  • Hint: Observe the splendor of natural phenomena.

Steps:
1. Check status: mark list Fragrance or score marks (search for Mark of Fragrance).
2. Observe the splendor of natural phenomena.
3. Goal: Observe the splendor of natural phenomena.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Fragrance! — confirm with score marks.

Mark of Fraud

  • Levels: 241 - 241
  • Hint: Find a wandering salesman who is more conniving than his appearance might suggest.

Steps:
1. Check status: mark list Fraud or score marks (search for Mark of Fraud).
2. Find a wandering salesman who is more conniving than his appearance might suggest.
3. Goal: Find a wandering salesman who is more conniving than his appearance might suggest.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Fraud! — confirm with score marks.

Mark of Friends

  • Levels: 61 - 250
  • Practices: 20-30
  • Hint: Review your clan's social activities.

Steps:
1. Check status: mark list Friends or score marks (search for Mark of Friends).
2. Review your clan's social activities.
3. Goal: Review your clan's social activities.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Friends! — confirm with score marks.

Mark of Friendship

  • Levels: 1 - 241
  • Practices: 35-50
  • Hint: For making a new friend in a strange city, the Powers granted thee a Mark.

Steps:
1. Check status: mark list Friendship or score marks (search for Mark of Friendship).
2. For making a new friend in a strange city, the Powers granted thee a Mark.
3. Goal: For making a new friend in a strange city, the Powers granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Friendship! — confirm with score marks.

Mark of Fright

  • Levels: 1 - 241
  • Hint: Rumors abound about a dangerous man in the Palace of Diocletian who needs work done.

Steps:
1. Check status: mark list Fright or score marks (search for Mark of Fright).
2. Rumors abound about a dangerous man in the Palace of Diocletian who needs work done.
3. Goal: Rumors abound about a dangerous man in the Palace of Diocletian who needs work done.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Fright! — confirm with score marks.

Mark of Frivolity

  • Levels: 1 - 241
  • Hint: This Mark is currently disabled.

Steps:
1. Check status: mark list Frivolity or score marks (search for Mark of Frivolity).
2. Mark is disabled in-game — skip or verify with mark list / help files before grinding.

Mark of Fromage

  • Levels: 20 - 241
  • Practices: 35-35
  • Hint: Enjoy a nice cheese, any cheese, possibly every cheese. Eat all cheese.

Steps:
1. Check status: mark list Fromage or score marks (search for Mark of Fromage).
2. Enjoy a nice cheese, any cheese, possibly every cheese.
3. Eat all cheese.
4. On success: You have gained the Mark of Fromage! — confirm with score marks.

Mark of Frostbite

  • Levels: 1 - 241
  • Hint: 200-200

Steps:
1. Check status: mark list Frostbite or score marks (search for Mark of Frostbite).
2. Goal: 200-200
3. Use where is, mapper, mob where, clan/wiki if stuck.
4. On success: You have gained the Mark of Frostbite! — confirm with score marks.

Mark of Frostbound

  • Levels: 20 - 250
  • Practices: 150-150
  • Hint: Fill a classy trophy case 'Snowman Edition'.

Steps:
1. Check status: mark list Frostbound or score marks (search for Mark of Frostbound).
2. Fill classy trophy case with boss trophies (trophy / boss kills per case year).
3. Fill a classy trophy case 'Snowman Edition'.
4. On success: You have gained the Mark of Frostbound! — confirm with score marks.

Mark of Frosthoard

  • Levels: 20 - 250
  • Practices: 50-50
  • Hint: Fill a classy trophy case 'Snowman Edition'.

Steps:
1. Check status: mark list Frosthoard or score marks (search for Mark of Frosthoard).
2. Fill classy trophy case with boss trophies (trophy / boss kills per case year).
3. Fill a classy trophy case 'Snowman Edition'.
4. On success: You have gained the Mark of Frosthoard! — confirm with score marks.

Mark of Fulfillment

  • Levels: 230 - 241
  • Hint: Slay an orc master, or his demonic pet, to assist a bedraggled fighting force.

Steps:
1. Check status: mark list Fulfillment or score marks (search for Mark of Fulfillment).
2. Slay an orc master, or his demonic pet, to assist a bedraggled fighting force.
3. Goal: Slay an orc master, or his demonic pet, to assist a bedraggled fighting force.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Fulfillment! — confirm with score marks.

Mark of Furnaces

  • Levels: 241 - 250
  • Hint: Dispose of one category 9 item in the Rune incinerator.

Steps:
1. Check status: mark list Furnaces or score marks (search for Mark of Furnaces).
2. Dispose items at Rune incinerator (category per hint).
3. Dispose of one category 9 item in the Rune incinerator.
4. On success: You have gained the Mark of Furnaces! — confirm with score marks.

Mark of Futility

  • Levels: 240 - 241
  • Practices: 35-50
  • Hint: Do your best against an impossible foe based in Maldra's domain.

Steps:
1. Check status: mark list Futility or score marks (search for Mark of Futility).
2. Do your best against an impossible foe based in Maldra's domain.
3. Goal: Do your best against an impossible foe based in Maldra's domain.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Futility! — confirm with score marks.

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