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  • 40 adventurers online
  • 1:44 am, Oct 3, 1518 · Night · Heading toward dawn Alyrian time
  • 105% Base spell regen
  • Rune and Maldra Worldgates

Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

Updated when gossip is imported, not a live feed.

Welcome to Alyria Online — fan guides and archive for Materia Magica

Sailing & Ships

Player-written reference — verify important details in-game.

Curated reference for owning and operating Adventurer ships in Materia Magica.


Table of contents

  1. Quick start
  2. Recent sailing changes (patch notes)
  3. When you need a ship
  4. Command reference
  5. Ship prompt
  6. Ship types
  7. Ownership lifecycle
  8. Officers, crew, and passengers
  9. Courses and marks
  10. Lookout and navigation
  11. Whirlpools and SUG entry
  12. NPC ships and ferries
  13. Operational tips
  14. In-game help index

Quick start

Passenger vs captain

Role What you do
Passenger Stand on a water tile next to the ship; ship board (or ship board <ship name>). You do not need the title.
Captain Hold the ship title (deed) in hand. Only the captain (and promoted officers) can raise anchor, set heading/speed, drydock, etc.

Officer shortcut: promote a trusted pilot with ship officer <name> so they can sail while you remain aboard as passenger.

Typical boarding and sailing flow

Step Action Result
1 Meet at a water tile or pier (e.g. near RennA Pleasant Pier / The Light-Dappled Lazy River at [915, 928]) Ship visible on adjacent water
2 Captain boards You board <ship name>.
3 Passengers board ship board
4 Read prompt (450hull --dir ANCHOR Ewind 100%shld 915, 928)
5 Raise anchor ship anchor → speed shows STOP
6 Set heading ship direction northwestNWdir on prompt
7 Ramp speed STOP → SLOW → HALF → FULL → FLANK via ship speed
8 Sail Water rooms show (swim sail dig drink-water); sextant coords update on prompt

Recent sailing changes (patch notes)

Player-facing ship and pirate updates (newest first).

  • Apr 2026Spiderrider / harmonize mount updates (crew may board with new mount types).
  • Aug 2025Fuel consumption bug fixed — ship refuel behaves as expected.
  • Jun 2025 — Ship fire/sink crash fixed; Ganuk's Express to Pirate's Cove for level 100+.
  • Sep 2024Mark of sailing / quest #3455 chain fix — retry turn-in if stuck on an old phase.
  • Mar 2024 — Hulls at invalid drydock yards moved to Rune at boot — use ship locate if missing.
  • Mar 2024Iron worm to Irda Isle permanent Ganuk destination — see transport guide.
  • Jan 2024Pirates and five pirate marks return; quest #3163 needs mark of captain (see Courses and marks).

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