| Field | Value |
|---|---|
| In-game help | help 3493 |
| Last updated | Mon Nov 25 07:23:05 2024 |
Name
adventurer's guide viiia - items and shops
Description
In your adventures in the world of Alyria, you will obtain items of varying desirability and value. Items can be won through combat, purchased at auction, bought in a shop, given by an NPC as a reward for a quest, or simply stumbled over during your explorations. There are many different basic types of items. These may range from treasures, artifacts, and jewelry, to mundane items such as lockpicks or water container. Additionally, there may be different subtypes. Interacting with Items The most common method of obtaining an item is by GETting it. GET allows you to pick an object up from the ground or from inside a container, such as a chest or a bag. Be careful when picking up an unknown item, if the item is cursed with evil magic, you might not be able to let go of it. You can also GET items from a container (for example: GET TORCH BAG (the "from" is implied). A container is a special type of item that can hold other items. Once you have an item, you can choose to PUT it somewhere if you wish. Items can only be PUT in containers. In situations where there are duplicate items (items with the same names) in the same container or in the same room, you may reference a specific item by putting a number and a period before its name (for example: GET
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TORCH BAG or PUT
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AMULET BAG). Item Attributes You will see basic information about an item simply by LOOKing at it. Item attributes determine the core nature of the item in question, deciding in what ways it can be obtained and used. When you LOOK at an item, you will see something similar to the following: You focus your powers of observation on a phoenix feather quill: Item 'a phoenix feather quill' is type writing-instrument, alignment 500, made of organic, has keywords 'quill phoenix feather'. This item weighs 0 stones and 4 pebbles, and is valued at 1,125 gp. {Cat. 2} This level 45 item has the attributes: nodrop permanent wont-fuse will-float no-steal A phoenix feather quill is in excellent condition. There are about 1 ounces of ink remaining. *This item may be repaired 6 more times. In this example, the attributes of the item are identified as "nodrop permanent wont-fuse will-float no-steal". You can find out more information as to the meaning of each attribute in HELP ITEM ATTRIBUTES. Magical Items Due to the powerful nature of magic in the world of Alyria, Adventurers will often come across enchanted items - these can be as simple as a shield that enhances the Adventurer's Vitality or as complex as a rare artifact, such as the Skull of Riga. Buying and Selling Items Through your travels you will come across many merchants seeking to sell you goods and services, or buy goods from you. These are called SHOPS. You can buy many different types of goods and services from shopkeepers, such as weapons, magical spells, horses, pets, etc. Shops usually only have a limited amount of inventory on hand. Once that inventory is depleted, you must wait until the shopkeeper replenishes their supply. Depending on the item, this can take days, weeks, or months. Usually the more exotic the item, the less the shopkeeper will have in stock, and the longer it takes them to acquire more. Shopkeepers will be denoted by the yellow [Shop] tag before their name in a room. When you find a shopkeeper, you may type SHOP LIST to see their inventory. SHOP IDENTIFY <#> will show you more information about that particular item, and you can buy an item by using SHOP BUY <#>. If you wish to sell an item, you can try SHOP SELL <item name>. The shopkeeper may not always want what you are selling, or may need to get rid of their current inventory of that particular item before buying more. PCs (and PC Clans) can also lease and stock their own shops. These shops