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Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

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FAERIE CHARMS

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Spell details

  • Fundamental spell (1% complexity)
  • Character (Self) target
  • Classes granted this spell: (No player classes)
  • Races granted this spell: (No player races)
  • Races afflicted by this spell: Sidhe
  • Stamina Required: 34
  • When you faerie charms, you will apply +25 charm-res for 0 minutes
  • When you faerie charms, you will apply +50 resistance to ode to the moon for 0 minutes
  • When you faerie charms, you will apply +12 healing-others-prcnt for 0 minutes

Name

faerie charms — the Seelie are raised as skeptics and scientists

Description

Sidhe culture values caution, empirical thinking and approaching problems rationally. Educated in the ways of rhetoric and law and science and progress, at all times during their lives, when most other cultures have their citizens, not to mention their young, enslaved in capitalist systems. Members of the Seelie Court, whose royal largesse is generous enough to guarantee every member a significant weekly stipend with education allowances and cuisine allowances and and and, are skeptical of the ways of mortal men and their 'charms'.

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