Skip to content
  • 42 adventurers online
  • 4:12 pm, Oct 2, 1518 · Afternoon · Heading toward evening Alyrian time
  • 105% Base spell regen
  • Rune and Maldra Worldgates

Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

Updated when gossip is imported, not a live feed.

Welcome to Alyria Online — fan guides and archive for Materia Magica

LIGHTNING PURSUIT

Official in-game help from

help 2481

Spell details

  • Physiomancy spell (25% complexity)
  • Character (Offensive) target, 2 second cast time
  • Classes granted this spell: Monk
  • Races granted this spell: (No player races)
  • Races afflicted by this spell: Primate
  • Costs 1.9 practices per percent learned.
  • Tags: Buff
  • Spell Points Required: 77
  • When you lightning pursuit, you will apply -6 distance for 4 minutes
  • When you lightning pursuit, you will apply -3 agility for 4 minutes
  • This will apply 0 lightning-damage to the caster based on your skillpower.
  • Checks against lightning, none, none.
  • Consumes 4 air reagents, 1 runestone reagent, 2 ethereal reagents when cast.
  • This spell's affect cannot be dispelled.
  • 'lightning pursuit' is available for practice from the shop: 'The Ranger's Informational Handbook'.

Name

lightning pursuit — close the distance between you and an opponent, reducing your distance from them

Synopsis

cast 'lightning pursuit' <opponent>

Description

The heat of battle can cool off quickly when cowards retreat from the battlefield, so the easiest way to maintain the fight's tempo is with lightning quick reflexes. When taking advantage of their lightning pursuit, fighters will reduce the distance between themselves and their opponent, decreasing their ability to kite the caster around and outranging them.

Top
Alyria Online