Synopsis
cast 'consume mind' <head>
Description
One of the key traits that has historically made mindtakers dominant, feared and hated is their ability and propensity for taking minds. Their magics are arcane and forbidden, but those who dare can also take minds for their own. The head of a dead opponent can have the 'consume mind' spell cast on it, and the caster will gain the ability to use that opponent's race's racial skills for the duration of the spell.
Racial skills for Adventurers' races are listed within their respective help entries under 'Racial skills', and do not include 'Passive racial skills'.