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  • 3:52 pm, Oct 2, 1518 · Afternoon · Heading toward evening Alyrian time
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  • West Beltane and Underground Lava Worldgates

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RAISE BAR

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Proficiency details

  • Technical proficiency (50% complexity)
  • Character (Self) target
  • Cooldown: 3600 seconds (1 use triggers)
  • Classes granted this proficiency: Rogue, Bard, Knave
  • Races granted this proficiency: (No player races)
  • Races benefiting from this proficiency: (No player races)
  • Costs 6.6 practices per percent learned.
  • Tags: Buff, Defense-speed
  • Stamina Required: 50
  • When you raise bar, you will apply +741 defense-speed for 2 minutes
  • This will apply 0 iron-res to the caster based on your skillpower.
  • 'raise bar' is available for practice from the shop: 'Alloyd's School of Fighting - New Rigel'.

Name

raise bar — surpass all expectations and defend with no cooldowns

Synopsis

raise bar

Description

When pushed to their limits, ordinary people can achieve superhuman feats- and with the proper training, Adventurers can call upon the willpower to do so at will, albeit infrequently. When raising the bar, Adventurers will be able to jump further, anticipate more, block the impossible, and fade like never before, potentially enabling themselves to defend against every hit made against them. It is a tremendous expenditure of energy, but worth it when timed correctly.

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