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  • 42 adventurers online
  • 3:52 pm, Oct 2, 1518 · Afternoon · Heading toward evening Alyrian time
  • 95% Base spell regen
  • West Beltane and Underground Lava Worldgates

Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

Updated when gossip is imported, not a live feed.

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INDIVISIBLE

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Spell details

  • Physiomancy spell (77% complexity)
  • Character (Self) target, 5 second cast time
  • Classes granted this spell: (No player classes)
  • Races granted this spell: (No player races)
  • Races benefiting from this spell: (No player races)
  • Tags: Buff
  • Spell Points Required: 172
  • Default affect duration: 10 + 1/24 caster levels [For you: 140 minutes
  • Drains 5* [# of classes] stamina per tick, while active.
  • Drains 5* [# of classes] spell points per tick, while active.
  • This spell involves a verbal component.
  • This spell involves a somatic component.

Name

indivisible — resists one's formation from being split up

Synopsis

cast 'indivisible'

Description

Indivisibility is a bold trait, the most uniform of statements that can be made. Adventurers who possess indivisibility cannot be broken from their formations- and if they are leading their formation, nobody can broken from them. Indivisibility provides unconditional immunity from hands of wind and telekinetic wave.

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