Description
SHIP FIRE [] When an entity is targeted using the SHIP TARGET command, the SHIP FIRE command may then be used. If no weapon bank is specified, the weapon with the highest set priority that is currently available and is in range of the target will be fired. The accuracy of the shots depends on the distance between you and the target, as well as the weapon bank's base accuracy rating. The closer you are to each other, the more accurate your shots will be.
When the weapon bank is fired, all weapons available in that bank are fired at once.
In order for you to fire a weapon, you must have enough resources in the ship's cargo holds to fire at least one of the weapons from that weapon bank.
You must have at least 10% of your ship's maximum crew members in order to use the ship's weapons.
Use the SHIP WEAPON PRIORITY command to configure weapon priorities.
See also
- ship-brief - a brief overview of ship-related help entries
- ship-syntaxes - ship command syntaxes
- ship-general - general information about sailing and ships
- ship-boarding - boarding and disembarking from ships
- ship-sailing - compact information about sailing your ship
- ship-setup - the basics of setting up your ship and promoting officers
- ship-courses - set courses for your ship to sail upon
- ship-cargo - covers purchase and management of ship's cargo
- ship-lookout - climb into the crow's nest to scan and lookout for other ships
- ship-target - targeting opponents during naval battles
- ship-weapon - compact information about the ship weapon command extension
- ship-services - shipwright-specific commands and context
- ship-wright - information about traveling to and from the shipwright
- ship-contract - compact information about contracting sailors for your ship
- ship-flags - hoisting flags on your ship
- ship-coordinates - an easier method of adding and displaying marks for ship courses
- ship-upgrades - general information about upgrading your ship