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GUISE OF NATURE

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Spell details

  • Morphomancy spell (50% complexity)
  • Character (Self) target, 4 second cast time
  • Classes granted this spell: Ranger
  • Races granted this spell: (No player races)
  • Races benefiting from this spell: Dryad
  • Costs 3.0 practices per percent learned.
  • Tags: Buff
  • Spell Points Required: 123
  • When you guise of nature, you will apply +3 ar for 140 minutes
  • When you guise of nature, you will apply +8 wood-res for 140 minutes
  • Consumes 1 earth reagent when cast.
  • Skill Power: Every point of skill power correlates to a 2% chance of dealing (your level) earth damage whenever you are dealt damage from a Vampiric special weapon attribute.
  • This spell cannot be used underwater.
  • This spell cannot be used indoors.
  • This spell's affects are mutually exclusive with armor, aegis.
  • 'guise of nature' is available for practice from the shop: 'Xaventry's Witch of the Waterways'.

Name

guise of nature — applies a layer of bark to the caster's flesh.

Synopsis

cast 'guise of nature'

Description

Assuming fundamental aspects of a tree, the caster's skin acquires bark-like qualities. If the caster has 20 or more wood-prcnt, they will gain armor commensurate with their level.

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