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  • 3:52 pm, Oct 2, 1518 · Afternoon · Heading toward evening Alyrian time
  • 95% Base spell regen
  • West Beltane and Underground Lava Worldgates

Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

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BEACON

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Spell details

  • Chromatomancy spell (22% complexity)
  • Character (Self) target, 4 second cast time
  • Cooldown: 3600 seconds (2 uses triggers)
  • Classes granted this spell: Shaman
  • Races granted this spell: (No player races)
  • Races benefiting from this spell: (No player races)
  • Costs 2.2 practices per percent learned.
  • Tags: Buff
  • Spell Points Required: 212
  • When you beacon, you will apply +94 sunlight-damage for 4 minutes
  • This will apply 0 time-paradox-res to the target based on your skillpower.
  • Consumes 5 fire reagents when cast.
  • This spell consumes its reagent cost every tick if possible, and dispels if not.
  • This spell's affects are mutually exclusive with cover of darkness.
  • 'beacon' is available for practice from the shop: 'a Deranged Soothsayer's Ramblings - Lowangen'.

Name

beacon — lets your formation members know where you are

Synopsis

cast 'beacon'

Description

This long-lasting spell is only useful to formation leaders, and is useful if they and their formation members ever become separated by allowing the formation members to sense what direction their leader lies from them. The direction will be known when the formation member types FORM INFORMATION.

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