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Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

Updated when gossip is imported, not a live feed.

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MALIGNANCY

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Spell details

  • Chaosmancy spell (68% complexity)
  • Character (Offensive) target, 5 second cast time
  • Classes granted this spell: Witch
  • Races granted this spell: (No player races)
  • Races afflicted by this spell: (No player races)
  • Costs 3.6 practices per percent learned.
  • Tags: Debuff, Hematomantic-doubling
  • Spell Points Required: 156
  • When you malignancy, you will apply -25 damage for 14 minutes
  • Checks against necromancy, none, none, saving-spell.
  • Drains 7* [# of classes] stamina per tick, while active.
  • Consumes 1 ethereal reagent when cast.
  • Skill Power: Every 4 points of skill power correlates to a reduction of 1 damage.
  • This spell involves a verbal component.
  • This spell involves a somatic component.
  • When this spell is applied in a room that is saturated with blood, the first modifier applied will be doubled.
  • 'malignancy' is available for practice from the shop: 'a Witch's Strange Spells - Global'.
  • 'malignancy' is available for practice from the shop: 'a Blind Witch's Teachings - Irda Isle'.
  • 'malignancy' is available for practice from the shop: 'a Raving Madwoman's Ramblings - New Kolvir'.
  • 'malignancy' is available for practice from the shop: 'a Viridian Refugee's Lessons - Palace of Diocletian'.
  • 'malignancy' is available for practice from the shop: 'an Instructor's Basic Teachings - Xaventry'.

Name

malignancy — reduces the victim's physical damage

Synopsis

cast 'malignancy' [<victim>]

Description

This spell creates a malevolent energy field that hovers around the target, sapping the strength from his physical blows and causing him to be slightly less formidable.

As this spell enhances the negative energy in the world, it is considered an unwholesome act.

The 'remove curse' spell can be used to defeat this curse, among others.

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