Description
Marksmanship is a broad banner under which many weapon types exist, the most common of which are slug-throwers. Many weapons that require marksmanship are among the most technical and complex to operate, requiring precision dexterity and managing multiple resources.
To operate a slug-thrower, both ammunition and powder is required. There are several varieties of gunpowder and ammunition, each contributing benefits to the complexities of combat. The weapon used will confer its damage dealt to its ammunition, unless that ammunition's damage type is unique, which most are. The weapon's accuracy dictates how accurate its wielder is.
The gunpowder used can alter how fast its projectile flies, and how much damage it does. The ammunition type can alter the type of damage dealt, and has secondary affects based on its type, such as armor-piercing, explosive and enchantments.
Common ammunition types include:
- pebble — hits a target with a pebble
- rock — hits a target with a rock
- slug — hits a target with a jacketed, propelled slug
- enchanted — deals triple damage to NPCs following adventurers
- peppercorn — deals damage to every member of the opposing formation
- wood core slug — deals double damage to werewolves and vampires
- iron core slug — reverts shapeshifted adventurers to their native form
- hollow point round — mutilates on contact
- incendiary round — explodes on contact
See also
- half-elf - a playable race with many of the benefits of both humans and elves
- archery - proficiency in using bows to shoot arrows or bolts
- mutilate - splashes acid onto a victim, temporarily reducing their maximum hp
- deadeye - learn to shoot down projectiles mid-air
- slug thrower - a wide variety of projectile-flinging long-range weapons
- homing shots - the farther they fly, the more accurate your shots become