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  • 3:52 pm, Oct 2, 1518 · Afternoon · Heading toward evening Alyrian time
  • 95% Base spell regen
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Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

Updated when gossip is imported, not a live feed.

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CONCEALMENT

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Spell details

  • Umbramancy spell (20% complexity)
  • Character (Self) target, 4 second cast time
  • Classes granted this spell: Ranger
  • Races granted this spell: (No player races)
  • Races benefiting from this spell: (No player races)
  • Costs 3.0 practices per percent learned.
  • Tags: Buff
  • Spell Points Required: 100
  • When you concealment, you will apply +22 damage-bash for 140 minutes
  • When you concealment, you will apply +22 damage-kick for 140 minutes
  • When you concealment, you will apply +22 damage-sweep for 140 minutes
  • When you concealment, you will apply +22 damage-charge for 140 minutes
  • You will cast this spell with 0 increased modifier based on your skillpower.
  • Drains exactly 15 stamina per tick, while active.
  • Consumes 2 air reagents, 1 ethereal reagent when cast.
  • This spell involves a verbal component.
  • This spell involves a somatic component.
  • 'concealment' is available for practice from the shop: 'an Ape Ranger's Basics - Arcane Archipelago'.

Name

concealment — obscures the target's equipment and inventory from view

Synopsis

cast 'concealment'

Description

With this spell, the caster creates a mystic fog that hides the target's belongings - anything he is wearing or holding - from the casual observer. Due to the concentration required to maintain this spell, it will drain some stamina as it lasts.

This spell can be penetrated by someone who is affected by the 'detect illusion' enchantment.

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