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WIZARD EYE

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Spell details

  • Veritamancy spell (50% complexity)
  • (No Specific Target) target, 1 second cast time
  • Cooldown: 2880 seconds (10 uses triggers)
  • Classes granted this spell: Wizard, Ranger
  • Races granted this spell: (No player races)
  • Races benefiting from this spell: (No player races)
  • Costs 2.1 practices per percent learned.
  • Tags: Utility
  • Spell Points Required: 123
  • Consumes 1 air reagent, 1 earth reagent, 1 runestone reagent when cast.
  • This spell cannot be used underwater.
  • This spell can only be used in the Wilderness.
  • This spell involves a verbal component.
  • 'wizard eye' is available for practice from the shop: 'Arianus' Mage Training - Sigil'.

Name

wizard eye — allows the caster to see the surrounding area

Synopsis

cast 'wizard eye'

Description

This spell, when used in mapped terrain, gives the caster a bird's eye view of the surrounding area. It can be very useful when exploring unfamiliar territory or traveling at night.

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