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  • 4:12 pm, Oct 2, 1518 · Afternoon · Heading toward evening Alyrian time
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Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

Updated when gossip is imported, not a live feed.

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AWAKEN

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Spell details

  • Neuromancy spell (6% complexity)
  • Character (Defensive) target, 4 second cast time
  • Classes granted this spell: (Herbalism)
  • Races granted this spell: (No player races)
  • Races benefiting from this spell: (No player races)
  • Tags: Buff
  • Spell Points Required: 43
  • Default affect duration: 3 + 1/12 caster levels [For you: 48 minutes] [Max: 48 minutes
  • This will apply 0% resistance to sleep to the target based on your skillpower.
  • This will apply 0% resistance to mass sleep to the target based on your skillpower.
  • Consumes 1 water reagent when cast.
  • This spell involves a verbal component.
  • This spell involves a somatic component.
  • 'awaken' is available for practice from the shop: 'Valys' Basic Magic Training - Lasler'.
  • 'awaken' is available for practice from the shop: 'Xaventry's Witch of the Waterways'.

Name

awaken — counters the effect of a magical sleep

Synopsis

cast awaken [<target>]

Description

This spell is intended to dissipate magical effects which prevent the victim from waking up. When someone is under the influence of an unnatural slumber, awaken is the only thing that can rouse them quickly.

If the awaken spell is cast when the target is not asleep or under the influence of sleep magic, it will linger for awhile and assist the caster in resisting sleep spells and sleep traps.

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