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DROW

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Name

drow — a playable race of elvish descent, who seek to acquire power at all costs

Description

A Drow is an outcast Elf who, against normal Elven nature, worships the forces of darkness. Reviled by most, the Drow work in secret, learning as much as they can about black magic. They tend to dwell in underground lairs or in deep, dark forests, and avoid contact with other races unless it will help them further their knowledge of evil. They are stockier than other Elves, and tend to have darker skin as well.

Although few Elves are willing to admit it, Drow possess some of the same abilities that they do. They can see in the dark, and are able to locate hidden creatures with ease. Drow are difficult to control through magical means, and in addition can avoid the effects of the necromantic forces that they know so well. However, Drow are highly vulnerable to the forces of goodness, and are often easily dispatched by holy weapons and spells.

Class availability: Mage: Wizard Psionic Monk Ranger Warrior: Barbarian Valkyrie Cavalier Cleric: Priest Witch Thief: Rogue Knave

Maximum racial stats (before class bonuses): (average is 17) Strength: 16 Vitality: 16 Knowledge: 18 Luck: 16 Wisdom: 18 Courage: 18 Agility: 18 Sanity: 21 Personality: 14

Maximum racial vital attributes: (average is 2000) Hit Points: 2000 Spell Points: 2350 Stamina: 1850

Racial skills:

Passive racial skills:

  • bleakness — reduces an opponent's sight and causes them to take increased damage from drow
  • sense life — increases the caster's awareness of lifeforms hidden and in the dark
  • infravision — provides faster adaptation to seeing in darkness
  • wily — intelligence and deceitfulness can be difficult to charm
  • urged — a compulsion to study necromancy leads to the ability to resist it
  • fractured — the drow have categorically committed crimes, making them susceptible to holiness
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